Gnosis
Terminal-first roguelike with persistent worlds
A terminal-first roguelike prototype with persistent prison floors, reincarnating vessels, bound Aeons, and multiplayer host mode with SSH + browser play.
Project Portfolio
Each entry is written for decision-making: what it does, where it stands, and how to engage with it.
Terminal-first roguelike with persistent worlds
A terminal-first roguelike prototype with persistent prison floors, reincarnating vessels, bound Aeons, and multiplayer host mode with SSH + browser play.
Browser-based Lao learning platform with lessons, drills, and arcade play
A practical Lao language learning app with structured lessons, wordlists, dictionary tools, and in-browser arcade mechanics designed to make study sessions consistent and measurable.
Pokemon save sync and recovery vault for emulator players
A local-first collection sync system that scans emulator saves, indexes every Pokemon into a searchable vault, tracks where each mon exists across saves, preserves raw blobs and snapshots, and safely reinjects into compatible save copies for recovery and cross-save workflows.
Deterministic antigravity coupling simulator
A deterministic physics simulator and interactive paper exploring the Eskridge force coupling hypothesis with scenario playback, telemetry, and reproducible outputs.
Pixel art and animation creator in the browser
A browser-based pixel art and animation creator focused on quick iteration, frame-level control, and clean export workflows.
Encrypted torrent streaming library for MKV-first viewing
An encrypted torrent streaming app designed to keep no downloaded files on-device while maintaining a persistent library, watchlists, watch history, subtitle/audio channel support, and encrypted backups. Powered by VLC under the hood for fast anime MKV streaming.
Cyberpunk fan-game MMO
A fan-built MMO focused on systems-driven gameplay, emergent stories, and ongoing simulation experiments.
Digivice-inspired fan-game MMO
A fan-made Tamers-inspired MMO VPet experience built for gameplay experimentation and community discussion.
Practical Japanese learning platform
A focused language tool for learners who want structured progression and practical daily usage drills.
Android input deck and Go-powered KVM companion
An Android app plus Go server-client pair that fully replaced my keyboard workflow as a software developer. It supports Bluetooth control, USB keyboard and mouse passthrough via dongle, mouse and numpad layouts, customizable stream deck controls, gyro mouse, nub mouse, haptic feedback, gamer profiles, lockable keys, key groups, multiple input modes, and a dedicated system input page.
Command-line mod management for Vintage Story
A CLI tool for managing Vintage Story mods with a faster workflow for installing, updating, organizing, and maintaining modded game setups without relying on manual file juggling.
Open source HTMX alternative
An open source interaction system built to update many screen regions from one request, centered on server-side state and bundled partial responses.
Productivity-focused coding environment
A custom IDE concept centered on flow-state, project orchestration, and faster build/debug loops.
AI text-based game engine
An engine that exposes structured endpoints and coded gameplay systems for AI-driven narrative construction, with UI-parsed actions like searching a room, using an item, or fighting a monster.
Proprietary world systems platform
A fully proprietary platform for world logic, entities, and narrative orchestration.
Remote Viewing Training System
A digitized Remote Viewing Manual expanded with details from books and declassified CIA papers, plus tools around frequency, audio, and resonance.
Safer data modeling for PHP
A package for stronger data contracts and cleaner transport structures in modern PHP projects.
Ollama-based Go agent system
A local-first agent framework written in Go, using Ollama for model execution and automation workflows.